Durable Assets (58)

From civicintelligence
Revision as of 15:37, 27 May 2011 by Bridal12 (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Development that helps to increase Durable Assets people have such as land, machinery, or livestock can empower peoples to be self-sufficient even in times of hardship. Durable Assets can be summarized within four categories: natural capital (natural resource assets), reproducible capital (durable structures or equipment produced by human beings), human capital (the productive potential of human beings), and social capital (norms and institutions that influence the interactions among humans). Development practitioners, community members, and individuals can consciously pursue the acquisition and sustainability of durable assets to promote income generation activities and support a greater level of economic security to the most vulnerable populations. Ultimately as a policy, officials in government could, through pressure from social change advocates, develop initiatives to enable individuals and communities to acquire durable goods and to assist in protecting those assets that they do possess, such as land from external threats.

Text: Justin Smith

Goals to Be Met

1. Trees

Natural capital supplies the foundation for all other forms of capital. Natural resources must be abundant to supply all other demands. 12 trees must be planted in town.

2. Land

Owning land can be the livelihood of a family. Farming or development can build durable assets. So each player must acquire a monopoly - owning all properties within a color group.

3. Volunteers

Human capital is the means by which all other capital is developed. Your own personal abilities can carry you far. 150 volunteers must be acquired by each player.

4. Buildings

A house is considered a durable asset. Build one house on each of your properties.