Difference between revisions of "Commonopoly Rules - Short Game (60-90 Minutes)"

From civicintelligence
m (Created page with 'There are five changed rules for this first Short Game. 1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment …')
 
m
 
Line 3: Line 3:
 
1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment to the Bank is required.
 
1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment to the Bank is required.
  
2. You need only three trees/small buildings (instead of four) on each lot of a complete color-group before you may buy a large building. Rent remains the same. The turn-in value is still one-half the purchase price, which in this game is one tree/small building less than in the regular game.
+
2. You need only three trees/small buildings (instead of four) on each lot of a complete color-group before you may buy a large building. Donations remain the same. The turn-in value is still one-half the purchase price, which in this game is one tree/small building less than in the regular game.
  
 
3. If you land in Jail you must exit on your next turn by 1.) using a "Get Out of Jail Free" card if you have (or can buy) one; or 2.) rolling doubles; or 3.) paying $50. Unlike the standard rules, you may try to roll doubles and, failing to do so, pay the $50 on the same turn.
 
3. If you land in Jail you must exit on your next turn by 1.) using a "Get Out of Jail Free" card if you have (or can buy) one; or 2.) rolling doubles; or 3.) paying $50. Unlike the standard rules, you may try to roll doubles and, failing to do so, pay the $50 on the same turn.
Line 9: Line 9:
 
4. The penalty for landing on "income Tax" is a flat $200.
 
4. The penalty for landing on "income Tax" is a flat $200.
  
5. END OF GAME: The game ends when one charity fails. The remaining players compare contributions to the community and the player with the most attributes wins the game.
+
5. END OF GAME: The game ends when one charity cannot sustain. The remaining players compare contributions to the community and the player with the most attributes wins the game.

Latest revision as of 21:17, 10 May 2011

There are five changed rules for this first Short Game.

1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment to the Bank is required.

2. You need only three trees/small buildings (instead of four) on each lot of a complete color-group before you may buy a large building. Donations remain the same. The turn-in value is still one-half the purchase price, which in this game is one tree/small building less than in the regular game.

3. If you land in Jail you must exit on your next turn by 1.) using a "Get Out of Jail Free" card if you have (or can buy) one; or 2.) rolling doubles; or 3.) paying $50. Unlike the standard rules, you may try to roll doubles and, failing to do so, pay the $50 on the same turn.

4. The penalty for landing on "income Tax" is a flat $200.

5. END OF GAME: The game ends when one charity cannot sustain. The remaining players compare contributions to the community and the player with the most attributes wins the game.