Difference between revisions of "Shared Vision Cards"

From civicintelligence
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Line 8: Line 8:
 
*[[Everyday Herorism  (116)]]
 
*[[Everyday Herorism  (116)]]
 
*[[Service Learning  (90)]]
 
*[[Service Learning  (90)]]
*[[Follow the Money]]
+
*[[Follow the Money (135)]]
*[[Whistle Blowing]]
+
*[[Whistle Blowing (130)]]
 
*[[Collective Decision Making  (10)]]
 
*[[Collective Decision Making  (10)]]
 
*[[Future Design  (88)]]
 
*[[Future Design  (88)]]
Line 19: Line 19:
 
*[[Opportunity Spaces  (33)]]
 
*[[Opportunity Spaces  (33)]]
 
*[[Wholesome Design for Wicked Problems  (82)]]
 
*[[Wholesome Design for Wicked Problems  (82)]]
*[[Thinking Communities]]
+
*[[Thinking Communities (118)]]
*[[Sense of Struggle]]
+
*[[Sense of Struggle (104)]]
 
*[[Education and Values  (17)]]
 
*[[Education and Values  (17)]]
 
*[[Sustainable Design  (22)]]
 
*[[Sustainable Design  (22)]]
Line 32: Line 32:
 
*[[Teaching to Transgress  (20)]]
 
*[[Teaching to Transgress  (20)]]
 
*[[Durable Assets  (58)]]
 
*[[Durable Assets  (58)]]
*[[Self-designed Development]]
+
*[[Self-designed Development (106)]]
 
*[[Citizen Science  (37)]]
 
*[[Citizen Science  (37)]]
 
*[[Media Diversity  (66)]]
 
*[[Media Diversity  (66)]]

Revision as of 20:57, 4 May 2011

Role of Players

Theme

Connection to the Real World