UrbanVision

From civicintelligence
Revision as of 21:29, 21 May 2011 by Hunjes22 (Talk | contribs)

Authors

Angie Boeger
Dale Bristow
Jesse Hunnicutt
Stephanie Jamieson
Emma Jones
Laura Minor

Description

  • In Monopoly, the goal is to be the person that has all of the wealth and bankrupts everyone else. Using the Language Patterns, our game is centered on everyone working to try and reach a shared vision for their community. They would do this by moving around the board trying to meet the goals that are listed for the problem or vision at hand. When the goals are met, whoever has the most material and monetary value is the winner. The difference here is that nobody is really a loser as everyone can continue playing.

Goal

To meet the goals of the community shared vision card, while building your individual neighborhood.

Game Play

These are the current rules for monopoly. We will be updating these as we develop the game so that at the end, these rules will be strictly for our game.

Suggestions... Please Review and make changes

Shared Vision Cards

The shared vision cards are designed using the pattern cards. During our first game workshop, we picked out 30 pattern cards that stood out as connecting to the theme of our game, we are now using these cards as a springboard to create our vision cards, that present a problem to be solved by all players of the game.


Object

Group Discussion

Monopoly Cards