http://wikis.evergreen.edu/civicintelligence/index.php?title=UrbanVision_Rules_-_Short_Game_(60-90_Minutes)&feed=atom&action=historyUrbanVision Rules - Short Game (60-90 Minutes) - Revision history2024-03-29T11:28:20ZRevision history for this page on the wikiMediaWiki 1.26.3http://wikis.evergreen.edu/civicintelligence/index.php?title=UrbanVision_Rules_-_Short_Game_(60-90_Minutes)&diff=1861&oldid=prevHunjes22 at 22:09, 22 May 20112011-05-22T22:09:51Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 22:09, 22 May 2011</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3" >Line 3:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment to the Bank is required.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment to the Bank is required.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>2. You need only three trees/<del class="diffchange diffchange-inline">small </del>buildings (instead of four) <del class="diffchange diffchange-inline">on each lot of a complete color-group before you may buy a large building</del>. Donations remain the same. The turn-in value is still one-half the purchase price, which in this game is one tree/<del class="diffchange diffchange-inline">small </del>building less than in the regular game.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>2. You need only three trees/buildings (instead of four). Donations remain the same. The turn-in value is still one-half the purchase price, which in this game is one tree/building less than in the regular game.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>3. If you land in Jail you must exit on your next turn by 1.) using a "Get Out of Jail Free" card if you have (or can buy) one; or 2.) rolling doubles; or 3.) paying $50. Unlike the standard rules, you may try to roll doubles and, failing to do so, pay the $50 on the same turn.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>3. If you land in Jail you must exit on your next turn by 1.) using a "Get Out of Jail Free" card if you have (or can buy) one; or 2.) rolling doubles; or 3.) paying $50. Unlike the standard rules, you may try to roll doubles and, failing to do so, pay the $50 on the same turn.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>4. The penalty for landing on "income Tax" is a flat $200.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>4. The penalty for landing on "income Tax" is a flat $200.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>5. END OF GAME: The game ends when one charity cannot sustain. The remaining players compare <del class="diffchange diffchange-inline">contributions to the community </del>and the player with the most <del class="diffchange diffchange-inline">attributes </del>wins the game.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>5. END OF GAME: The game ends when one charity cannot sustain. The remaining players compare <ins class="diffchange diffchange-inline">net worth </ins>and the player with the most wins the game.</div></td></tr>
</table>Hunjes22http://wikis.evergreen.edu/civicintelligence/index.php?title=UrbanVision_Rules_-_Short_Game_(60-90_Minutes)&diff=1245&oldid=prevJonemm19: Created page with 'There are five changed rules for this first Short Game. 1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment …'2011-05-15T16:28:10Z<p>Created page with 'There are five changed rules for this first Short Game. 1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment …'</p>
<p><b>New page</b></p><div>There are five changed rules for this first Short Game.<br />
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1. During PREPARATION, the Banker shuffles then deals three Title Deed cards to each player. These are free - no payment to the Bank is required.<br />
<br />
2. You need only three trees/small buildings (instead of four) on each lot of a complete color-group before you may buy a large building. Donations remain the same. The turn-in value is still one-half the purchase price, which in this game is one tree/small building less than in the regular game.<br />
<br />
3. If you land in Jail you must exit on your next turn by 1.) using a "Get Out of Jail Free" card if you have (or can buy) one; or 2.) rolling doubles; or 3.) paying $50. Unlike the standard rules, you may try to roll doubles and, failing to do so, pay the $50 on the same turn.<br />
<br />
4. The penalty for landing on "income Tax" is a flat $200.<br />
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5. END OF GAME: The game ends when one charity cannot sustain. The remaining players compare contributions to the community and the player with the most attributes wins the game.</div>Jonemm19