Difference between revisions of "C.I. Attributes"
From civicintelligence
					| Line 13: | Line 13: | ||
| * Game Pieces<br> | * Game Pieces<br> | ||
| * Pattern Language Cards<br> | * Pattern Language Cards<br> | ||
| − | * [[Problem Cards]] Hey Max, click here to post the Problem Cards | + | * [[Problem Cards]] Hey Max, click here to post the Problem Cards<br> | 
| * [[Attributes Cards]] Hey Terrance, click here to post the Attribute cards<br> | * [[Attributes Cards]] Hey Terrance, click here to post the Attribute cards<br> | ||
| * Dice<br> | * Dice<br> | ||
Revision as of 08:22, 15 May 2011
Authors
Description
- C.I. Attributes game play is centered around interactive, collaborative problem solving focusing on today's social, environmental and political issues leveraging Pattern Language.
Artifacts
- Artifacts consist of game board, problem cards, pattern language cards, attribute cards and dice. (subject to change)
-  CI Attributes Board
-  Game Pieces
-  Pattern Language Cards
-  Problem Cards Hey Max, click here to post the Problem Cards
-  Attributes Cards Hey Terrance, click here to post the Attribute cards
-  Dice
Game Play
-   Rules Original
-   Rules Final
-  Objectives
Problems
-  Global Warming
- Strategic Capacity
- Open Action & Research Network
- Voices of the Unheard
-  Natural Disaster
- Indicators
- Meaningful Maps
- Future Design
-  Fair Politics
- Voices of the Unheard
- Strategic Capacity
- Everyday Heroism
-  Economic Crisis
- Indicators
- Open Action & Research Network
- Future Design
-  Poverty
- Citizen Science
- Everyday Heroism
- Future Design
-  Education Gap
- Experimental School
- Activist Road Trip
- Power of Story
Skills/Organizations/Professions
- Teacher
- Politician
- Scientist
- Citizen Activist Group
- Entrepreneur
Attributes
- Imagination
- Planning
- Perception
- Communication
- Emotions & Empathy
- Knowledge, Reasoning & Learning
- Remembering & Memory
