Difference between revisions of "Shared Vision Cards"
From civicintelligence
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*[[Everyday Herorism (116)]] | *[[Everyday Herorism (116)]] | ||
*[[Service Learning (90)]] | *[[Service Learning (90)]] | ||
− | *[[Follow the Money]] | + | *[[Follow the Money (135)]] |
− | *[[Whistle Blowing]] | + | *[[Whistle Blowing (130)]] |
*[[Collective Decision Making (10)]] | *[[Collective Decision Making (10)]] | ||
*[[Future Design (88)]] | *[[Future Design (88)]] | ||
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*[[Opportunity Spaces (33)]] | *[[Opportunity Spaces (33)]] | ||
*[[Wholesome Design for Wicked Problems (82)]] | *[[Wholesome Design for Wicked Problems (82)]] | ||
− | *[[Thinking Communities]] | + | *[[Thinking Communities (118)]] |
− | *[[Sense of Struggle]] | + | *[[Sense of Struggle (104)]] |
*[[Education and Values (17)]] | *[[Education and Values (17)]] | ||
*[[Sustainable Design (22)]] | *[[Sustainable Design (22)]] | ||
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*[[Teaching to Transgress (20)]] | *[[Teaching to Transgress (20)]] | ||
*[[Durable Assets (58)]] | *[[Durable Assets (58)]] | ||
− | *[[Self-designed Development]] | + | *[[Self-designed Development (106)]] |
*[[Citizen Science (37)]] | *[[Citizen Science (37)]] | ||
*[[Media Diversity (66)]] | *[[Media Diversity (66)]] |
Revision as of 19:57, 4 May 2011
Role of Players
- Social responsibility (8)
- Indicators (29)
- Community Animators (102)
- Community Inquiry (122)
- Memory and Responsibility (11)
- Everyday Herorism (116)
- Service Learning (90)
- Follow the Money (135)
- Whistle Blowing (130)
- Collective Decision Making (10)
- Future Design (88)
Theme
- The Good Life (3)
- Civic Capabilities (85)
- Community Networks (61)
- Opportunity Spaces (33)
- Wholesome Design for Wicked Problems (82)
- Thinking Communities (118)
- Sense of Struggle (104)
- Education and Values (17)
- Sustainable Design (22)
- Shared Vision (101)
- Big Tent for Social Change (32)
Connection to the Real World