Difference between revisions of "Shared Vision Cards"
From civicintelligence
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*[[Social responsibility (8)]] | *[[Social responsibility (8)]] | ||
− | *[[Indicators]] | + | *[[Indicators (29)]] |
*[[Community Animators (102)]] | *[[Community Animators (102)]] | ||
*[[Community Inquiry]] | *[[Community Inquiry]] | ||
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*[[The Good Life (3)]] | *[[The Good Life (3)]] | ||
*[[Civic Capabilities (85)]] | *[[Civic Capabilities (85)]] | ||
− | *[[Community Networks]] | + | *[[Community Networks (61)]] |
− | *[[Opportunity Spaces]] | + | *[[Opportunity Spaces (33)]] |
*[[Wholesome Design for Wicked Problems (82)]] | *[[Wholesome Design for Wicked Problems (82)]] | ||
*[[Thinking Communities]] | *[[Thinking Communities]] | ||
Line 24: | Line 24: | ||
*[[Sustainable Design (22)]] | *[[Sustainable Design (22)]] | ||
*[[Shared Vision (101)]] | *[[Shared Vision (101)]] | ||
− | *[[Big Tent for Social Change]] | + | *[[Big Tent for Social Change (32)]] |
'''Connection to the Real World''' | '''Connection to the Real World''' | ||
Line 31: | Line 31: | ||
*[[Transforming Institutions (19)]] | *[[Transforming Institutions (19)]] | ||
*[[Teaching to Transgress (20)]] | *[[Teaching to Transgress (20)]] | ||
− | *[[Durable Assets]] | + | *[[Durable Assets (58)]] |
*[[Self-designed Development]] | *[[Self-designed Development]] | ||
− | *[[Citizen Science]] | + | *[[Citizen Science (37)]] |
*[[Media Diversity]] | *[[Media Diversity]] |
Revision as of 19:44, 4 May 2011
Role of Players
- Social responsibility (8)
- Indicators (29)
- Community Animators (102)
- Community Inquiry
- Memory and Responsibility (11)
- Everyday Herorism
- Service Learning
- Follow the Money
- Whistle Blowing
- Collective Decision Making (10)
- Future Design (88)
Theme
- The Good Life (3)
- Civic Capabilities (85)
- Community Networks (61)
- Opportunity Spaces (33)
- Wholesome Design for Wicked Problems (82)
- Thinking Communities
- Sense of Struggle
- Education and Values (17)
- Sustainable Design (22)
- Shared Vision (101)
- Big Tent for Social Change (32)
Connection to the Real World